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LGR - Space Engine Demonstration - Procedural Universe Simulator

This is just a quick and scatter-brained demonstration of some of the features of the excellent Space Engine v0.94. Would you like to explore the entire known universe? Of course you would, you...

Tags: space engine  procedural  universe  simulator  program  game  Vladimir Romanuk  russian  amazing  procedural generation  environment  atmosphere  freeware  universal  spaceship  hubble  NASA  nebula  black hole  singularity  stars  spaceporn  vast  scale  planet  mountains  landscapes  time lapse  solar system  Celestia  sim  astronomy  cosmology  beta  galaxies  lgr  lazy game reviews  Curse  Cursenetwork  Curse partner  curse youtube partner 



Pixel City - Procedurally generated city

This is a demonstration of a program I wrote to generate and fly through a dynamically generated city. You can read the step-by-step of how it was made at my website: www.shamusyoung.com * The...

Tags: procedural  city  night  programming  opengl 



procedural textures - new graphics engine technology

a video showing the amazing new technology that has been introduced by the team at www.theprodukkt.com the "demo" itself is a 171KB executable, and all of the textures are made "on the fly" using...

Tags: procedural  textures  new  graphics  engine  technology  www.theprodukkt.com  kkreiger  debris 



Infinity - Procedural real-time galaxy model

Note: due to rendering of points, please watch the HD version, else you'll only see a blurry mess! Galaxy model generated procedurally for the MMO Infinity : www.infinity-universe.com This is a...

Tags: Infinity  space  procedural  galaxy  MMO 



Semi-Procedural Animation for Character Locomotion

runevision.com This is a demonstration of my work in progress Locomotion System. The Locomotion System automatically blends keyframed or motion-captured walk and run cycles and then adjusts the...

Tags: procedural  locomotion  animation  uneven  terrain  retargetting 



Procedural road generator

This is a proof of concept example I did together with a colleague in 2005 in Houdini 7.0 . To see we could use procedural content creation in our tool building pipeline. Currently I'm creating...

Tags: procedural  houdini  modeling  3d  sidefx  game  asset  environment  road  town  shooter  playlogic  racing  SOP  research  2005 



Procedural Tornado

This is a procedural sequence of a tornado tearing apart a shack. All controlled with Particle Flow and, dust effects rendered with afterburn.

Tags: Tornado  VFX  3D  Particles 



Procedural fire in HitFilm

HitFilm is available July 2011. For more information: launch.hitfilm.com Here's one of the new effects in HitFilm - procedural fire! We also take a look at lightning and a few others.

Tags: procedural  fire  flame  lightning  fxhome  hitfilm  ultimate  interface  editing  effects  compositing  3D  prism  corridor digital  greenscreen  green screen  particle  particle effects  particle engine  muzzle flash  gunfire  tracking  camera tracking  motion tracking  matchmoving  particle illusion  trapcode  particular 



Spore Story - Procedural Animation

hear more about Spore's unique animation technology

Tags: Spore  Will  Wright  Maxis  EA 



Introversion Procedural City Generator Tech Demo

Procedural City Generator Tech Demo from Introversion Software forums.introversion.co.uk

Tags: Introversion  Procedural  City  Demo 



PHP Simple Login Script (Procedural)

Join Forum @ jream.com This is a tutorial about a simple PHP login script that checks your MySQL database against a user/password. This is written with some quick and dirty procedural code and...

Tags: php  php tutorial  php help  php login  php login script  php admin area  mysql tutorial  phpmyadmin 



Procedural Voxel Terrain

More info at: procworld.blogspot.com This is a screen capture of my world generator. Terrain and trees are isosurfaces. Dual contouring is used to generate a mesh with a resolution of one...

Tags: Voxels  Voxel Terrain  opencl  Procedural 



Procedural Maya Texture (Part 1)

Creating a small Shader in Maya

Tags: Maya  Procedural  Texture  Tutorial 



Procedural Audio in Unity's Bootcamp Demo (v 1.0) (Non-binauralisation version)

PC Version: www.fileswap.com Mac Version (Unity installer not included, too big :-P): www.fileswap.com **All sounds you hear are synthesised in Real-Time!** **Please Watch in 720p for best-quality...

Tags: Binauralization  Max/MSP  unity3d  Pd  puredata  pure data  Miller Puckette  Andy Farnell  University of Edinburgh  Designing Sound  demo  Procedural Audio  Generative Audio  additive synthesis  subtractive synthesis  Unity  bootcamp  Aquiris  Unity3  U3  unitytechnology  Game  Indie  Beast  Lightmapper  Deffered  Rendering  Physics  Animation  FPS  3rdpersonshooter  PS3  Xbox360  Mac  WII  engineunity  Features  Fun  Free  Facebook  Twitter  Myspace 



Senate Bill S 510 vote PASSED! - procedural vote passes 74-25

You are a criminal if you grow your own food in your own back yard according to the American Government. We've got government tyranny RT Please listen, this was put out two month ago. Be careful of...

Tags: Red  Alert  Breaking  News  Senate  Bill  S510  food  Modernization  Act  Liberty  Constitution  America  Democrates  Republicans  Tea  Party  Fascism 



3dsmax Environment Modeling #1 Procedural Stone

In this tutorial you will learn how to set up a modeling rig on a sphere object, in order to make it look like a stone. This technique delivers a very believable result and is absolutely non...

Tags: 3dsmax  environment  modeling  Stone  Stones  Procedural  Rig  Technique  CG  Tutorial  displacement  cellular  map  displace  noise  sandstone  granite 



Detailed procedural bridge

This is a proof of concept example I did in 2005 in Houdini 7.0 . To see we could use procedural content creation in our tool building pipeline. This example was created to show it is possible to...

Tags: procedural  modeling  3d  Houdini  sidefx  game  asset  environment  road  bridge  town  shooter  playlogic  racing  SOP  research  2005 



Procedural Surface Collapse Rig HD - Thinking Particles

Inspired from 2012, I did this setup with Thinking Particles. Simple maxscript for the UI and the rest is with spacewarps, reactions and connection setup. The surface was prefractured with Rayfire....

Tags: 3dsmax  thinking  particles  simulation  fracture  rayfire  collapse  earthquake  2012  td  rigging  setup  debris  smoke  destruction 



Particle tests (9) procedural HD!

some tests with 3ds max procedural materials music: Paul Oakenfold - Ready Steady Go

Tags: 3ds  max  krakatoa  particle  flow  particles  fume  fx  cg  vfx  abstract  art  procedural  Paul  Oakenfold  Ready  Steady  Go  trance 


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