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Hier findet Ihr alle möglichen Videos über Ferrari, Porsche, Lamborgini und anderen geilen Flitzer. Nicht nur für Tuning-Fans. Präsentiert von AWEsome Webdesign.IDF 2010 - Ray Tracing with 80 threads
www.tweaktown.com Next up we get a demonstration of the raw power of the Xeon platform in the form of four Intel Westmere EX processors. Each CPU has 10 cores per chip with Hyper-Threading enabled...
Tags: intel processor cpu westmere ex Xeon IDF Intel Developer Forum keyshot Luxion ray tracing tweaktown tweak town
Intel Xeon 7500 ("Nehalem EX") Processor Ray Tracing Performance with Luxion Keyshot
See how the power of the Intel Xeon 7500 series processor is utilised with real time ray tracing in Luxion Keyshot! The system is a 4 socket EX with on board server graphics (matrox g200e)
Tags: Xeon 7500 Xeon Nehalem Nehalem EX Ray Tracing 3D Rendering Luxion Keyshot Luxion Keyshot 3d models
GPU Ray Tracing (SIGGRAPH 2011)
Learn the latest approaches in levering GPUs for the fastest possible ray tracing results from experts developing and leveraging the NVIDIA OptiX ray tracing engine, the team behind NVIDIA iray,...
Tags: nvidia ray tracing rendering optix siggraph
PS3 Real-time Ray-tracing
IBM Interactive Ray-tracer (iRT) using three Sony Playstation3s (PS3) to render a model that is 75x more complex then those used in today's games. Ray-tracing is the rendering technique used by the...
Tags: Playstation3 PS3 Raytracing Raycasting Cell graphics SPE Linux rendering
writing a basic raytracer
live coding session, improvising the development of a simple raytracer (only static primary rays are casted into a scene made of one plane and two spheres). the lack of error messaging makes the...
Tags: raytracing realtime coding programming glsl shader live coding live computer graphics quilez demoscene demo ray shading
Ray Tracing (Converging Lens)
Ray tracing diagram for a converging lens, with the object beyond twice the focal length. (yes, the light actually bends at both surfaces, not the middle of the lens...) This video was made with a...
Ray Tracing
As part of Intel's Sponsors of Tomorrow campaign it has teamed up with Sky to launch a new series of webisodes profiling the technologies and innovations set to shape the world of tomorrow. Episode...
Tags: Ray tracing Intel Sky Technology games gaming graphics tomorrow
Cell Processor Ray-tracing
This video shows a progression of ray-traced shaders executing on a cluster of IBM QS20 Cell blades. The model comprises over 300000 triangles and renders at over 60 frames per second, depending on...
Tags: Cell Ray-tracing rendering PS3 graphics IBM Sony Playstation3
Interactive Ray Tracing: A Better Way to Program 3D
Google Tech Talk June 30, 2009 ABSTRACT Please view slides at caustic.com Presented by James A. McCombe - Chief Technical Officer, Founder. 3D graphics today is dominated by two distinct rendering...
PhotoTechEDU Day 3: Ray Tracing, Lenses, and Mirrors
Google Tech Talks January 31, 2007 ABSTRACT Photographic Technology Day 3: Ray Tracing, Lenses, and Mirrors In this lecture, we will study the principles of ray tracing for simple optical...
Ray Tracing (Diverging Lens)
Ray tracing diagram for a diverging lens, with the object between one and two focal lengths from the lens (yes, the light actually bends at both surfaces, not the middle of the lens...). This video...
Real-time raytracing of triangle meshes with CUDA
CUDA raytracer (GPL code available at: users.softlab.ece.ntua.gr ) with the following features: (a) creates and uses a Bounding Volume Hierarchy from axis-aligned bounding boxes, created via the...
GPU-Raytracing mit Nvidia Optix: Cook-Scene
A Pool-Billard-Table rendered via using a raytracer in Nvidias Optix-package. Utilizing the available FLOPS of the GPU. For more info: See also the article on PC Games Hardware's Website: tinyurl.com
Tags: Raytracing GPU Optix Cuda Cook-Scene
XML3D - Raytraced Venice in Wikipedia
This video shows the capability to include 3D scenes into standard websites using the XML3D technology developed at DFKI/Saarland University. Shadows, reflections and refractions are calculated in...
Tags: XML3D web3d Wikipedia Venice Lange Nacht der Wissenschaften
Creating a raytracer for DOS, in 16 VGA colors
In this tool-assisted education video I create a raytracer from scratch. The raytracer renders in 16-color VGA palette at 640x480 resolution. List of programs written by me that made this video...
Tags: c++ borland c++ raytracer programming quantization dithering algorithm bayer ordered dithering positional dithering pattern dithering joel yliluoma graphics ega vga palette colors dos adlib opl3 motoi sakuraba thomas knoll adobe photoshop
Non Euclidean GPU Ray Tracing Test
I wrote a GPU-based minecraft raytracer a while back, and I decided to do something with it that cannot be done using traditional rendering (at least to my knowledge). The minecraft raytracer...
Tags: non graphics render euclidean geometry warped universe space minecraft raytracing ray tracing gpu squished realtime game euclidian
Haskell / Repa Real-Time Ray Tracing Demo
Real-time ray tracing demo written in Haskell with the gloss-raster and Repa parallel array library. Demo is running in real time in parallel on a four core machine with two hardware threads per...
Tags: haskell repa gloss demo demoscene computer raytracer ray tracer bitmap numerical parallel multicore data-parallel
NVIDIA OptiX Real Time Raytracing Demo on GF100 Fermi Graphics Cards in Triple-SLI
Here we see a short demo of a Bugatti Veyron rendered with path tracing using NVIDIA OptiX technology. OptiX integrates easily with game engines, allowing racing games to leverage ray tracing for...
Tags: NVIDIA optix GF100 Fermi Multi-GPU SLI Real Time Raytracing
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