geilekarren.eu
Hier findet Ihr alle möglichen Videos über Ferrari, Porsche, Lamborgini und anderen geilen Flitzer. Nicht nur für Tuning-Fans. Präsentiert von AWEsome Webdesign.Sparse Voxel Octree (SVO) Demo by Jon Olick
This demonstration of real-time sparse voxel octree technology was debut at Siggraph 2008. s08.idav.ucdavis.edu Mirror: jonolick.weebly.com Model by parkparkin.com
Tags: SVO sparse voxel voxels octtree oct tree raycasting ray casting next generation rendering technology Jon Olick Dmitry Parkin Carmack
Animated Sparse Voxel Octrees: In-depth pt1/3
Part 1/3 of the in-depth explanation of Animated SVOs. Contents: - What are Voxels? - Why are they so cool? The keynote contains scenes from the atomontage engine: - youtube.com/atomontageengine -...
Tags: voxel sparse voxel octree rendering raytracing rasterizer 3d graphics animation opengl cuda engine
GigaVoxels : High Quality Realtime Sparse Voxel Octree Ray-Casting
This video illustrate our GigaVoxels rendering pipeline. It is based on sparse octree ray-casting of very large voxel scenes. Our corresponding I3D research paper can be found here : GigaVoxels:...
Tags: voxel voxels ray-casting octree sparse gigavoxels I3D paper research
Animated Sparse Voxel Octrees: In-depth pt 2/3
pt 2/3 of the in-depth video series on animated sparse voxel octrees. Contents: - Why is voxel animation considered not feasible? - How does my animation technique work? Car model by Onno van...
Animated Sparse Voxel Octrees: In-depth pt 3/3
Part 3/3 of the in-detph series on animated sparse voxel octrees. Contents: - Limitations of my animation technique - Possible use cases for my animation technique The video contains short clips of...
Tags: voxel sparse voxel octree 3d graphics direct x open gl cuda rasterizer raytracer animation
Sparse Voxel Octree (SVO) Raycasting a high detailed scene
Demo at voxels.blogspot.com .The octree is about 143MB, created from a 1k x 1k x 1k volume (32 bit color). The video was captured on a GTX260 graphics card where the frame-rate has been around 22...
Tags: svo voxel raycasting cuda
Animated Sparse Voxel Octrees: Imrod walk cycle
Comments closed because they degenerated into a Notch fanboy flame war/shitstorm. I'm sorry for all the CGI Enthusiasts, Graphics Programmers and 3D Artists who were looking for a constructive...
Tags: 3D voxel sparse voxel octree animation graphics rendering cuda opengl imrod skinning animated
Sparse Voxel Octrees - Realtime voxel raytracing
This is just a quick demo of a sparse voxel octree (SVO) implementation I've been working on lately. SVOs allow realtime raytracing of huge voxel data sets and also compress the voxel data...
Tags: sparse voxel octree raytracing
Animated Sparse Voxel Octrees: Introduction
A short introduction to Animated Sparse Voxel Octrees. More info at: bautembach.de
Tags: voxels sparse voxel octree 3D rendering rasterizer opengl cuda animation graphics engine
Sparse Voxel Octree demo.
This is a demo of an out-of-core sparse-voxel-octree realtime raytracer. This demo usually runs at more than 60 fps on my GeForce GTX 480. The maximum resolution of a single octree is 131072 x...
Tags: sparse voxel octrees sparse voxel octree voxels games computer graphics computer science game engine graphics engine demo
Realtime raytracing with sparse voxel octree
Testing a single dynamic light and reflections
Tags: svo sparse voxel octree raytracing
GPU Raytracer with Sparse Voxel Octree MRBrain Reflection+Shadows
This is my Master Thesis in Computer Graphics at Daimi www.daimi.au.dk. It shows a rendering of the MRBrain data set available @ http The data set is 128x128x99 big and is rendered in real time...
Tags: GPU Ray Tracing Sparse Voxel Octree Reflection Shadows
Interactive Indirect Illumination Using Voxel Cone Tracing
We present a novel algorithm to compute indirect lighting in real-time that avoids costly precomputation steps and is not restricted to low frequency illumination. It is based on a hierarchical...
Tags: global illumination indirect lighting voxel sparse voxel octree cone tracing gigavoxels
Sparse Voxel Octree (SVO) Raycasting the Voxelstein Level
Demo at voxels.blogspot.com .The scene is about 55MB as vxl format and 103MB as octree. The video was captured on a GTX260 graphics card where the frame-rate has been around 50 to 120 at a...
Tags: svo voxel octree raycasting
Sparse Voxel Octree (SVO) Raycasting
a voxel scene with 2 point lights and polygon/voxel depth buffer interaction, the algorithm is implemented in cuda. every voxel is unique and has its color and normal. the minimum framerate has...
Tags: sparse voxel octree svo polygon mesh box cube light point bunny moss wall stone deferred shading rendering renderer ray raycasting raytracing casting tracing
Sparse Voxel Octree (SVO) Raycasting the Standford Bunny
The octree is about 287MB, created from a 2.5k^3 volume. The video was captured on a GTX260 graphics card where the frame-rate has been around 40 to 60 at a resolution of 1024x624 (for HD). The...
Sparse Voxel Octree (SVO) Raycasting the Stanford Dragon
The octree is about 400MB, created from a 4k x 2k x 2k volume (32 bit color). The video was captured on a GTX260 graphics card where the frame-rate has been around 40 to 70 at a resolution of...
Tags: svo voxel octree raycasting cuda
GPU Raytracer with Sparse Voxel Octree MRBrain data
This is my Master Thesis in Computer Graphics at Daimi www.daimi.au.dk. It shows a rendering of the MRBrain data set available @ http The data set is 256x256x99 big and is rendered in real time...
GPU Raytracer with Sparse Voxel Octree testinput
This is my Master Thesis in Computer Graphics at Daimi www.daimi.au.dk It shows a rendering of a 16^3 voxel texture with Blinn-Phong Illumination. Fixed the blue artifacts.
Tags: GPU Raytracing Sparse Voxel Octree
Sparse Voxel Octree (SVO) Raycasting the Stanford Dragon (repeated)
The octree is about 400MB, created from a 4k x 2k x 2k volume (32 bit color). The video was captured on a GTX260 graphics card where the frame-rate has been around 40 to 60 at a resolution of...
Tags: svo voxel octree raycasting
Page: 1 of 8

